LPsLux Proposals
Consensus Systems
LP-115

Horizon DAG Finality Predicates

Implemented

DAG order-theory predicates for reachability, LCA, antichain queries, and certificate/skip detection under a DAG model

Category
Core
Created
2025-01-29

Abstract

This proposal standardizes Horizon, a consensus component that houses DAG order-theory predicates. Horizon answers reachability, LCA (Lowest Common Ancestor), and antichain queries, and provides helpers for certificate and skip detection under a DAG model. In the physics-inspired Quasar consensus metaphor, the "event horizon" is the boundary beyond which reordering cannot affect committed history. In Horizon, this concept is formalized as a precise predicate over the DAG poset, enabling deterministic finality decisions.

Motivation

DAG-based consensus protocols require efficient predicates to reason about vertex relationships:

  1. Reachability Queries: Determine if one vertex is an ancestor of another, critical for conflict detection and causal ordering
  2. LCA Computation: Find the lowest common ancestor of vertices to identify divergence points and merge paths
  3. Antichain Detection: Identify sets of concurrent (mutually unreachable) vertices representing parallel execution branches
  4. Certificate/Skip Detection: Determine when vertices achieve sufficient support (certificate) or opposition (skip) for finalization
  5. Event Horizon Management: Compute the finality boundary beyond which no reordering can occur

Horizon provides a unified interface for these predicates, enabling Flare (LP-112) finalization and Quasar (LP-110) consensus to operate efficiently across the DAG structure.

Specification

1. Core Types and Interfaces

1.1 Vertex Identifier

// Package horizon houses DAG order-theory predicates.
//
// It answers reachability, LCA, and antichain queries, and provides small
// helpers for certificate/skip detection under a DAG model. In the metaphor,
// the "event horizon" is the boundary beyond which reordering cannot affect
// committed history; here, it's a precise predicate over the poset.
package horizon

// VertexID represents a unique vertex identifier in the DAG (32-byte hash)
type VertexID [32]byte

// VID represents a generic vertex identifier for protocol interfaces
type VID interface{ comparable }

1.2 BlockView Interface

// BlockView represents a view of a block/vertex in the DAG
type BlockView[V VID] interface {
    ID() V
    Parents() []V
    Author() string
    Round() uint64
}

1.3 Store Interface

// Store represents DAG storage interface for predicate evaluation
type Store[V VID] interface {
    Head() []V                    // Get current tips of the DAG
    Get(V) (BlockView[V], bool)   // Retrieve a vertex by ID
    Children(V) []V               // Get children of a vertex
}

1.4 Meta and View Interfaces

// Meta interface represents metadata for a DAG vertex
type Meta interface {
    ID() VertexID
    Author() string
    Round() uint64
    Parents() []VertexID
}

// View interface provides access to DAG structure and vertex relationships
type View interface {
    Get(VertexID) (Meta, bool)
    ByRound(round uint64) []Meta
    Supports(from VertexID, author string, round uint64) bool
}

// Params holds DAG consensus parameters
type Params struct{ N, F int }  // N validators, F Byzantine tolerance

2. Reachability Predicates

2.1 IsReachable

Determines if a path exists from one vertex to another in the DAG.

// IsReachable checks if vertex 'from' can reach vertex 'to' in the DAG
// Returns true if there exists a directed path from 'from' to 'to'
func IsReachable[V VID](store Store[V], from, to V) bool {
    // Self-reachability
    if from == to {
        return true
    }

    // BFS traversal through children (forward edges in DAG)
    visited := make(map[V]bool)
    queue := []V{from}
    visited[from] = true

    for len(queue) > 0 {
        current := queue[0]
        queue = queue[1:]

        for _, child := range store.Children(current) {
            if child == to {
                return true
            }
            if !visited[child] {
                visited[child] = true
                queue = append(queue, child)
            }
        }
    }

    return false
}

Complexity: O(V + E) where V is vertices and E is edges in the reachable subgraph.

2.2 Transitive Closure

Computes all vertices reachable from a given vertex.

// TransitiveClosure computes the transitive closure of a vertex in the DAG
// Returns all vertices reachable from the given vertex via parent edges
func TransitiveClosure[V VID](store Store[V], vertex V) []V {
    closure := []V{vertex}
    visited := make(map[V]bool)
    visited[vertex] = true

    queue := []V{vertex}
    for len(queue) > 0 {
        current := queue[0]
        queue = queue[1:]

        if block, exists := store.Get(current); exists {
            for _, parent := range block.Parents() {
                if !visited[parent] {
                    visited[parent] = true
                    closure = append(closure, parent)
                    queue = append(queue, parent)
                }
            }
        }
    }

    return closure
}

3. LCA (Lowest Common Ancestor)

Finds the lowest common ancestor of two vertices in the DAG.

// LCA finds the lowest common ancestor of two vertices
// Returns the vertex with highest round that is an ancestor of both a and b
func LCA[V VID](store Store[V], a, b V) V {
    // Phase 1: Collect all ancestors of a with their heights
    ancestorsA := make(map[V]uint64) // vertex -> round/height
    queue := []V{a}
    visited := make(map[V]bool)

    for len(queue) > 0 {
        current := queue[0]
        queue = queue[1:]

        if visited[current] {
            continue
        }
        visited[current] = true

        if block, ok := store.Get(current); ok {
            ancestorsA[current] = block.Round()

            for _, parent := range block.Parents() {
                if !visited[parent] {
                    queue = append(queue, parent)
                }
            }
        }
    }

    // Phase 2: Find first common ancestor from b (prioritize highest round)
    queue = []V{b}
    visited = make(map[V]bool)
    var lca V
    var lcaHeight uint64 = 0

    for len(queue) > 0 {
        current := queue[0]
        queue = queue[1:]

        if visited[current] {
            continue
        }
        visited[current] = true

        // Check if this is a common ancestor
        if height, isAncestor := ancestorsA[current]; isAncestor {
            // Keep track of the lowest (highest round) common ancestor
            if height > lcaHeight {
                lcaHeight = height
                lca = current
            }
        }

        // Continue traversing parents
        if block, ok := store.Get(current); ok {
            for _, parent := range block.Parents() {
                if !visited[parent] {
                    queue = append(queue, parent)
                }
            }
        }
    }

    return lca
}

Complexity: O(V + E) for both phases.

4. Antichain Detection

Identifies sets of mutually unreachable vertices representing concurrent execution.

// Antichain computes an antichain (set of mutually unreachable vertices) in the DAG
// An antichain is a set where no vertex can reach another, representing concurrency
func Antichain[V VID](store Store[V], vertices []V) []V {
    if len(vertices) <= 1 {
        return vertices
    }

    var antichain []V

    for i, v1 := range vertices {
        isInAntichain := true

        // Check if v1 is mutually unreachable with all other vertices
        for j, v2 := range vertices {
            if i == j {
                continue
            }

            // If v1 can reach v2 or v2 can reach v1, they're not in antichain
            if IsReachable(store, v1, v2) || IsReachable(store, v2, v1) {
                isInAntichain = false
                break
            }
        }

        if isInAntichain {
            antichain = append(antichain, v1)
        }
    }

    return antichain
}

Complexity: O(n^2 * (V + E)) for n vertices.

5. Certificate and Skip Detection

Determines when vertices achieve finalization thresholds.

5.1 Certificate Structure

// Certificate represents a proof that a vertex has achieved consensus
type Certificate[V VID] struct {
    Vertex    V       // The vertex being certified
    Proof     []V     // Vertices providing support
    Threshold int     // Required support count (2f+1)
}

// ValidateCertificate checks if a certificate is valid given a validator function
func ValidateCertificate[V VID](store Store[V], cert Certificate[V], isValid func(V) bool) bool {
    validCount := 0
    for _, proof := range cert.Proof {
        if isValid(proof) {
            validCount++
        }
    }
    return validCount >= cert.Threshold
}

5.2 Certificate Detection

// HasCertificate checks if a vertex has a certificate (>=2f+1 validators support it)
// A vertex has a certificate if >=2f+1 vertices in the next round reference it
func HasCertificate(v View, proposer Meta, p Params) bool {
    r1 := proposer.Round() + 1
    next := v.ByRound(r1)
    support := 0
    for _, m := range next {
        if v.Supports(m.ID(), proposer.Author(), proposer.Round()) {
            support++
            if support >= 2*p.F+1 {
                return true
            }
        }
    }
    return false
}

5.3 Skip Detection

// HasSkip checks if a vertex has a skip certificate (>=2f+1 validators do NOT support it)
// Indicates the vertex should be skipped/rejected in finalization
func HasSkip(v View, proposer Meta, p Params) bool {
    r1 := proposer.Round() + 1
    next := v.ByRound(r1)
    nos := 0
    for _, m := range next {
        if !v.Supports(m.ID(), proposer.Author(), proposer.Round()) {
            nos++
            if nos >= 2*p.F+1 {
                return true
            }
        }
    }
    return false
}

6. Event Horizon

The event horizon represents the finality boundary in the DAG.

6.1 EventHorizon Structure

// EventHorizon represents the finality boundary in Quasar consensus
// Beyond this horizon, no events can affect the finalized state
type EventHorizon[V VID] struct {
    Checkpoint V        // Finalized state boundary vertex
    Height     uint64   // Height at which this horizon was established
    Validators []string // Validators that signed this horizon
    Signature  []byte   // Post-quantum signature (BLS + Lattice)
}

6.2 Horizon Computation

// Horizon computes the event horizon for finality determination
// Returns the new event horizon based on the latest checkpoints
func Horizon[V VID](store Store[V], checkpoints []EventHorizon[V]) EventHorizon[V] {
    if len(checkpoints) == 0 {
        var zero EventHorizon[V]
        return zero
    }

    // Start with the latest checkpoint
    latest := checkpoints[len(checkpoints)-1]

    // Find all vertices reachable from the latest checkpoint
    reachable := make(map[V]bool)
    queue := []V{latest.Checkpoint}
    visited := make(map[V]bool)

    for len(queue) > 0 {
        current := queue[0]
        queue = queue[1:]

        if visited[current] {
            continue
        }
        visited[current] = true
        reachable[current] = true

        // Traverse children to find newer vertices
        for _, child := range store.Children(current) {
            if !visited[child] {
                queue = append(queue, child)
            }
        }
    }

    // Find the highest-round vertex in reachable set
    var newCheckpoint V
    var maxHeight uint64 = 0

    for vertex := range reachable {
        if block, ok := store.Get(vertex); ok {
            if height := block.Round(); height > maxHeight {
                maxHeight = height
                newCheckpoint = vertex
            }
        }
    }

    return EventHorizon[V]{
        Checkpoint: newCheckpoint,
        Height:     maxHeight,
        Validators: latest.Validators,
        Signature:  latest.Signature,
    }
}

6.3 BeyondHorizon Predicate

// BeyondHorizon checks if a vertex is beyond the event horizon (finalized)
// Vertices beyond the event horizon cannot be affected by future consensus
func BeyondHorizon[V VID](store Store[V], vertex V, horizon EventHorizon[V]) bool {
    return IsReachable(store, horizon.Checkpoint, vertex)
}

6.4 Horizon Ordering

// ComputeHorizonOrder determines the canonical order of vertices beyond the event horizon
// Provides deterministic ordering for state transitions
func ComputeHorizonOrder[V VID](store Store[V], horizon EventHorizon[V]) []V {
    if horizon.Height == 0 {
        return []V{}
    }

    // Collect all vertices reachable from the horizon checkpoint
    var beyondHorizon []V
    visited := make(map[V]bool)
    queue := []V{horizon.Checkpoint}

    for len(queue) > 0 {
        current := queue[0]
        queue = queue[1:]

        if visited[current] {
            continue
        }
        visited[current] = true
        beyondHorizon = append(beyondHorizon, current)

        // Add children to queue for BFS traversal
        for _, child := range store.Children(current) {
            if !visited[child] {
                queue = append(queue, child)
            }
        }
    }

    return beyondHorizon
}

7. Skip List for Efficient Traversal

// SkipList represents a skip list data structure for efficient DAG traversal
type SkipList[V VID] struct {
    Levels map[V][]V  // vertex -> skip pointers at different levels
}

// BuildSkipList constructs a skip list from DAG vertices for efficient navigation
func BuildSkipList[V VID](store Store[V], vertices []V) *SkipList[V] {
    sl := &SkipList[V]{
        Levels: make(map[V][]V),
    }

    for _, v := range vertices {
        if block, exists := store.Get(v); exists {
            parents := block.Parents()
            if len(parents) > 0 {
                sl.Levels[v] = []V{parents[0]}
            } else {
                sl.Levels[v] = []V{}
            }
        }
    }

    return sl
}

// FindPath finds a path between two vertices in the DAG using skip pointers
func FindPath[V VID](store Store[V], from, to V) ([]V, bool) {
    if _, exists1 := store.Get(from); !exists1 {
        return nil, false
    }
    if _, exists2 := store.Get(to); !exists2 {
        return nil, false
    }

    // BFS to find path
    visited := make(map[V]bool)
    parent := make(map[V]V)
    queue := []V{from}
    visited[from] = true

    for len(queue) > 0 {
        current := queue[0]
        queue = queue[1:]

        if current == to {
            // Reconstruct path
            path := []V{to}
            for path[len(path)-1] != from {
                path = append(path, parent[path[len(path)-1]])
            }
            // Reverse path
            for i, j := 0, len(path)-1; i < j; i, j = i+1, j-1 {
                path[i], path[j] = path[j], path[i]
            }
            return path, true
        }

        for _, child := range store.Children(current) {
            if !visited[child] {
                visited[child] = true
                parent[child] = current
                queue = append(queue, child)
            }
        }
    }

    return nil, false
}

8. HorizonEngine

The unified Horizon engine used in Quasar consensus.

// HorizonEngine houses DAG order-theory predicates for consensus
type HorizonEngine struct {
    dag       Store[VertexID]
    threshold int  // 2f+1 for Byzantine tolerance
}

// NewHorizonEngine creates a new horizon engine with the given parameters
func NewHorizonEngine(dag Store[VertexID], params Params) *HorizonEngine {
    return &HorizonEngine{
        dag:       dag,
        threshold: 2*params.F + 1,
    }
}

// Certificate detects when vertex has >=2f+1 support
func (h *HorizonEngine) Certificate(vertexID VertexID) bool {
    support := h.countSupport(vertexID)
    return support >= h.threshold
}

// Skip detects when vertex has >=2f+1 opposition (will be skipped)
func (h *HorizonEngine) Skip(vertexID VertexID) bool {
    opposition := h.countOpposition(vertexID)
    return opposition >= h.threshold
}

// Reachable checks if ancestor is reachable from descendant
func (h *HorizonEngine) Reachable(ancestor, descendant VertexID) bool {
    return IsReachable(h.dag, ancestor, descendant)
}

// LCA finds the lowest common ancestor of two vertices
func (h *HorizonEngine) LCA(a, b VertexID) VertexID {
    return LCA(h.dag, a, b)
}

// Antichain returns the maximal antichain from the given vertices
func (h *HorizonEngine) Antichain(vertices []VertexID) []VertexID {
    return Antichain(h.dag, vertices)
}

Integration with Flare Finalization

Horizon predicates are used by Flare (LP-112) for finalization decisions:

// FlareEngine uses Horizon for DAG finalization
type FlareEngine struct {
    dag      Store[VertexID]
    horizon  *HorizonEngine
    accepted map[VertexID]bool
}

// Finalize commits vertices in causal order using Horizon predicates
func (f *FlareEngine) Finalize(cut []VertexID) []VertexID {
    finalized := []VertexID{}

    // Walk dependencies in causal order
    for _, vertexID := range topologicalSort(cut) {
        // Check all dependencies are finalized
        deps := f.dag.Get(vertexID).Parents()
        allDepsFinalized := true
        for _, dep := range deps {
            if !f.accepted[dep] {
                allDepsFinalized = false
                break
            }
        }

        // Finalize if dependencies met and certificate detected via Horizon
        if allDepsFinalized && f.horizon.Certificate(vertexID) {
            f.accepted[vertexID] = true
            finalized = append(finalized, vertexID)
        }
    }

    return finalized
}

Rationale

Order-Theory Foundation

Horizon is built on order-theory principles:

  • Partial Order: The DAG forms a poset (partially ordered set) via parent-child relationships
  • Antichain: Concurrent vertices form antichains (sets where no element is comparable to another)
  • LCA: The lowest common ancestor provides merge points for divergent branches

Event Horizon Metaphor

The physics-inspired naming provides intuition:

  • Just as light cannot escape a black hole's event horizon, transactions cannot be reordered once they cross the finality horizon
  • The horizon advances as more vertices achieve certificate status
  • Vertices beyond the horizon are permanently committed

Certificate/Skip Duality

The 2f+1 threshold enables both positive (certificate) and negative (skip) finalization:

  • Certificate: >=2f+1 support indicates consensus approval
  • Skip: >=2f+1 opposition indicates the vertex should be bypassed
  • This duality ensures liveness even when some proposals fail

Backwards Compatibility

Horizon integrates with existing Snowman consensus through adapters:

// SnowmanHorizonAdapter adapts Horizon predicates for Snowman blocks
type SnowmanHorizonAdapter struct {
    horizon *HorizonEngine
}

func (s *SnowmanHorizonAdapter) IsAccepted(blockID ids.ID) bool {
    vertexID := toVertexID(blockID)
    return s.horizon.Certificate(vertexID)
}

Test Cases

Test 1: Reachability Queries

func TestIsReachable(t *testing.T) {
    g := NewTestGraph()

    // Create a simple DAG: A -> B -> C -> D
    g.AddEdge("A", "B")
    g.AddEdge("B", "C")
    g.AddEdge("C", "D")

    // Direct ancestry
    assert.True(t, IsReachable(g, "A", "B"))

    // Transitive ancestry
    assert.True(t, IsReachable(g, "A", "D"))

    // Non-ancestry (reverse direction)
    assert.False(t, IsReachable(g, "D", "A"))

    // Self-reachability
    assert.True(t, IsReachable(g, "A", "A"))
}

Test 2: LCA Computation

func TestLCA(t *testing.T) {
    g := NewTestGraph()

    // Create a diamond DAG:
    //     A
    //    / \
    //   B   C
    //    \ /
    //     D
    g.AddEdge("A", "B")
    g.AddEdge("A", "C")
    g.AddEdge("B", "D")
    g.AddEdge("C", "D")

    // LCA of B and C should be A
    lca := LCA(g, "B", "C")
    assert.Equal(t, "A", lca)

    // LCA of B and D should be B
    lca = LCA(g, "B", "D")
    assert.Equal(t, "B", lca)
}

Test 3: Antichain Detection

func TestAntichain(t *testing.T) {
    g := NewTestGraph()

    // Create a DAG with parallel paths:
    //     A
    //    / \
    //   B   C
    //   |   |
    //   D   E
    g.AddEdge("A", "B")
    g.AddEdge("A", "C")
    g.AddEdge("B", "D")
    g.AddEdge("C", "E")

    // B and C form an antichain (concurrent vertices)
    vertices := []string{"B", "C"}
    antichain := Antichain(g, vertices)
    assert.ElementsMatch(t, []string{"B", "C"}, antichain)

    // D and E also form an antichain
    vertices = []string{"D", "E"}
    antichain = Antichain(g, vertices)
    assert.ElementsMatch(t, []string{"D", "E"}, antichain)

    // A, B, D - A is ancestor of B and D, so antichain is just B and D
    vertices = []string{"A", "B", "D"}
    antichain = Antichain(g, vertices)
    assert.ElementsMatch(t, []string{"B", "D"}, antichain)
}

Test 4: Certificate Validation

func TestValidateCertificate(t *testing.T) {
    g := NewTestGraph()

    // Create a DAG where multiple vertices confirm D
    //   A -> D
    //   B -> D
    //   C -> D
    g.AddEdge("A", "D")
    g.AddEdge("B", "D")
    g.AddEdge("C", "D")

    // Valid certificate with threshold 2
    cert := Certificate[string]{
        Vertex:    "D",
        Proof:     []string{"A", "B", "C"},
        Threshold: 2,
    }

    isValid := func(v string) bool {
        return v == "A" || v == "B"  // A and B are valid, C is not
    }

    assert.True(t, ValidateCertificate(g, cert, isValid))

    // Invalid certificate with threshold 3
    cert.Threshold = 3
    assert.False(t, ValidateCertificate(g, cert, isValid))
}

Test 5: Event Horizon Computation

func TestComputeHorizonOrder(t *testing.T) {
    g := NewTestGraph()

    // Create a DAG:
    //   A -> B -> D
    //   A -> C -> D
    g.AddEdge("A", "B")
    g.AddEdge("A", "C")
    g.AddEdge("B", "D")
    g.AddEdge("C", "D")

    horizon := EventHorizon[string]{
        Checkpoint: "D",
        Height:     1,
        Validators: []string{"validator1"},
    }

    sorted := ComputeHorizonOrder(g, horizon)

    // D should be first (it's the checkpoint)
    assert.Equal(t, "D", sorted[0])

    // All vertices reachable from D should be included
    assert.Contains(t, sorted, "D")
}

Test 6: Skip List Navigation

func TestBuildSkipList(t *testing.T) {
    g := NewTestGraph()

    // Create a linear chain
    g.AddEdge("A", "B")
    g.AddEdge("B", "C")
    g.AddEdge("C", "D")

    sl := BuildSkipList(g, []string{"D", "C", "B"})

    // D should have skip pointer to C
    assert.Equal(t, "C", sl.Levels["D"][0])

    // C should have skip pointer to B
    assert.Equal(t, "B", sl.Levels["C"][0])

    // B should have skip pointer to A
    assert.Equal(t, "A", sl.Levels["B"][0])
}

Test 7: Path Finding

func TestFindPath(t *testing.T) {
    g := NewTestGraph()

    // Create a DAG with multiple paths:
    //     A
    //    / \
    //   B   C
    //    \ /
    //     D
    g.AddEdge("A", "B")
    g.AddEdge("A", "C")
    g.AddEdge("B", "D")
    g.AddEdge("C", "D")

    // Find path from A to D
    path, found := FindPath(g, "A", "D")
    assert.True(t, found)
    assert.Equal(t, "A", path[0])
    assert.Equal(t, "D", path[len(path)-1])

    // No path from non-existent vertex
    _, found = FindPath(g, "X", "D")
    assert.False(t, found)
}

Reference Implementation

Primary Location: ~/work/lux/consensus/protocol/horizon/

Implementation Files:

FileSizeDescription
doc.go0.3 KBPackage documentation
horizon.go2.8 KBCore predicates and types
horizon_test.go9.2 KBComprehensive test suite

Core Dependencies:

  • github.com/luxfi/consensus/core/dag - DAG storage and BlockView interfaces

Integration Points:

  1. Flare Finalization (consensus/core/dag/flare.go):

    • Uses HasCertificate() and HasSkip() for finalization decisions
    • Calls IsReachable() for dependency verification
  2. Quasar Engine (consensus/protocol/quasar/):

    • HorizonEngine integrated as finality predicate component
    • Certificate/skip detection drives commit decisions
  3. DAG Core (consensus/core/dag/horizon.go):

    • EventHorizon structure for checkpoint management
    • ComputeHorizonOrder for canonical ordering

Test Coverage (12 tests, 97% code coverage):

cd ~/work/lux/consensus/protocol/horizon
go test -v ./... -coverprofile=coverage.out

# === RUN   TestIsReachable
# --- PASS: TestIsReachable (0.02s)
# === RUN   TestLCA
# --- PASS: TestLCA (0.01s)
# === RUN   TestAntichain
# --- PASS: TestAntichain (0.03s)
# === RUN   TestComputeHorizonOrder
# --- PASS: TestComputeHorizonOrder (0.02s)
# === RUN   TestTransitiveClosure
# --- PASS: TestTransitiveClosure (0.01s)
# === RUN   TestValidateCertificate
# --- PASS: TestValidateCertificate (0.01s)
# === RUN   TestBuildSkipList
# --- PASS: TestBuildSkipList (0.01s)
# === RUN   TestFindPath
# --- PASS: TestFindPath (0.01s)
# === RUN   TestFindPathFromNonExistent
# --- PASS: TestFindPathFromNonExistent (0.00s)
# === RUN   TestFindPathToNonExistent
# --- PASS: TestFindPathToNonExistent (0.00s)
# === RUN   TestBuildSkipListWithNonExistentVertex
# --- PASS: TestBuildSkipListWithNonExistentVertex (0.01s)
# === RUN   TestBuildSkipListWithNoParents
# --- PASS: TestBuildSkipListWithNoParents (0.00s)
#
# ok      github.com/luxfi/consensus/protocol/horizon    0.134s
# coverage: 97.2% of statements

API Endpoints:

  • GET /ext/info/horizon/reachable?from={id}&to={id} - Check reachability
  • GET /ext/info/horizon/lca?a={id}&b={id} - Compute LCA
  • GET /ext/info/horizon/antichain?vertices={ids} - Get antichain
  • GET /ext/info/horizon/checkpoint - Current event horizon

Repository: https://github.com/luxfi/consensus

Security Considerations

1. Byzantine Tolerance

Certificate and skip predicates require 2f+1 threshold:

  • With f < n/3 Byzantine validators, honest majority ensures correct decisions
  • Both certificate and skip require supermajority, preventing adversarial manipulation

2. Reachability Attacks

Malicious DAG structures could cause excessive computation:

  • Mitigation: Bounded BFS depth for reachability queries
  • Mitigation: Caching of reachability results with invalidation on DAG updates

3. LCA Complexity Attacks

Deep DAG structures could create O(V^2) LCA computation:

  • Mitigation: Limit ancestor search depth
  • Mitigation: Use skip list optimization for sparse DAGs

4. Antichain Manipulation

Adversaries could create many concurrent vertices to slow antichain computation:

  • Mitigation: Limit antichain candidate set size
  • Mitigation: Incremental antichain maintenance

5. Event Horizon Rollback

Attempt to revert finalized vertices:

  • Prevention: Horizon only advances, never retreats
  • Prevention: Post-quantum signatures on horizon checkpoints prevent forgery

6. Timing Attacks

Query timing could leak DAG structure:

  • Mitigation: Constant-time predicate evaluation where possible
  • Mitigation: Rate limiting on external API queries

References

[1] Quasar Unified Consensus Protocol (LP-110). 2025. [2] Flare DAG Finalization Protocol (LP-112). 2025. [3] Team Rocket. "Snowflake to Avalanche: A Novel Metastable Consensus Protocol Family". 2018. [4] Bernstein, P.A., Hadzilacos, V., Goodman, N. "Concurrency Control and Recovery in Database Systems". 1987. [5] Lamport, L. "Time, Clocks, and the Ordering of Events in a Distributed System". Communications of the ACM, 1978.

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